====================== AcceleratXR SDK for C# ====================== The `AcceleratXR C# SDK `__ is written for compatibility with the .NET 4.x and .NET Standard 2.0 runtimes. .. toctree:: :hidden: :caption: About Features Case Studies End User License Agreement Press .. toctree:: :hidden: :caption: Learn Getting Started Accounts Social Samples & Tutorials Tools & Utilities .. toctree:: :hidden: :caption: API Reference :glob: C++ SDK C# SDK .. toctree:: :hidden: :caption: Get the Code GitLab .. toctree:: :hidden: :caption: Get Involved Discord Google Groups .. toctree:: :hidden: :caption: Other Links Demo AcceleratXR Cloud Looking for a Unity SDK, instead? =============================== Ignore this guide -> Instead, jump to `SDK for Unity `_. Installation via NuGet ====================== The simplest way to install the C# SDK is `through NuGet `__: To install using the NuGet Package Manager CLI, run the following command: .. code-block:: Install-Package acceleratxr.sdk Building from Source ==================== Clone the repository containing the C# SDK using the following command. .. code-block:: bash git clone https://gitlab.acceleratxr.com/Core/sdk/sdk_csharp Building on Windows ~~~~~~~~~~~~~~~~~~~ You will need `.NET Standard 2.0` and `.NET Framework 4.6.1` components installed (that is generally included with Visual Studio). This project is tested for use with Visual Studio 2019, for full compatibility: 1. Open the `sdk_csharp.sln` solution file. 2. [For updating `unity_sdk `__] At the top-right, be sure to target `Unity`. 3. Select `Build Solution`.