This service provides a set of APIs for managing matchmaking tickets. A matchmaking ticket is a request from a client to be matched with other clients whom have also submitted a ticket. Matchmaking tickets can have a set of criteria that the client wishes to be matched from.
Note that this service does not perform the actual ticket processing and matching. See the Ticket Processing document for detailed information on how tickets are processed.
Matchmaking is the process of searching a collection of users and finding a sub-collection of those users whom are all equally suited to participate in some user experience together. In a video game, this often means finding a group of players whom all have the same level of skill and want to participate in a real-time multi-player game together. However, games aren’t the only use case that matchmaking is useful or. Other types of products such as social networks, virtual worlds, or even organizing a team of workers in a business setting could also make use of matchmaking technology.
The process of matchmaking includes two distinct features. The first is the matchmaking Ticket. A ticket is a representation of a single user or group that wish to be matched with other like users or groups. The ticket often carries information detailing a set of criteria the user or group cares about such as the type of game mode to be played, the rules of a particular game or information such as the network or geo-physical location of the user or group. Tickets are then placed into a specialized database that can efficiently store and sort these tickets based upon the given criteria. Then, a Ticket Processor is created with the responsibility to process each ticket to find the desired sub-collections to match together. The processor will return a sub-list of tickets at a time and evaluate whether or not the given subset are alike. When a suitable subset of tickets are found the processor updates each ticket to notify the user or group that a match has been found.
To get started using this service first clone the source. It is highly recommended that you fork the project first.
git clone https://gitlab.com/AcceleratXR/Core/matchmaking_services.git
Open up a new shell to the cloned folder and build the Docker image using
You can now run the server with the following command.
Visual Studio Code is the recommended IDE to develop with. The project includes workspace and launch configuration files out of the box.
To debug while running via Docker Compose select the
Docker: Attach Debugger configuration and hit the
F5 key. If you want to run the server directly and debug choose the
Launch Server configuration.